AI Insights · Timothy · April 2025
Stickman Games Performance in Hungary: Q1 2025
Explore the performance trends of top Stickman games in Hungary during the first quarter of 2025, based on Sensor Tower data.
The first quarter of 2025 showcased interesting trends for the top Stickman games on the unified platform in Hungary. Here's a breakdown of each game's performance based on data from Sensor Tower.
Stickman Hook saw fluctuating weekly downloads, peaking at approximately 2.2K in mid-January before steadily declining to around 413 by the end of March. Revenue was sporadic, with a notable peak of $10 in early February, while active users peaked at 5.8K in late January before gradually decreasing to 2.4K by the quarter's end.
Stickman Warriors experienced a decrease in weekly downloads from 1.4K at the start of the quarter to just 150 by the end. Revenue saw minor fluctuations, with peaks of $7 in late January and mid-February. Active users followed a similar downward trend, starting at 2.8K and ending at just 371.
Supreme Duelist maintained relatively stable weekly downloads, starting at 1.1K and ending at 635. Revenue was inconsistent, with small peaks of $7 in early January and $6 in mid-March. Active users remained fairly consistent, hovering around 4K throughout the quarter.
Light-It Up saw a significant increase in downloads in March, reaching a high of 2.2K. Revenue was minimal, with only a couple of weeks showing earnings. Active users peaked dramatically at over 19K in mid-March, showcasing substantial engagement.
Stick Hero: Tower Defense had a steady increase in downloads, peaking at 2.1K in March. Revenue was negligible until late March, when it reached $11. Active users increased steadily, reaching over 11K by mid-March.
These insights provide a snapshot of the Stickman games' performance in Hungary. For more detailed analytics and trends, visit Sensor Tower.